Hey,
da heute alles schief geht heute, bin ich jetzt am verzeifeln warum plötzlich mein Build fehlschlägt.
Code
LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
LogMainFrame: Project requires temp target (ApexDestruction plugin is enabled)
LogLauncherProfile: Unable to use promoted target - ../../../../../../Users/Kreativ/Downloads/Game/Binaries/Win64/UE4Game.target does not exist.
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/Kreativ/Downloads/Game/Game.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/Kreativ/Downloads/Game/Game.uproject" -cook -stage -archive -archivedirectory="C:/Users/Kreativ/Downloads
/Game/Release" -package -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -clientconfig=Development -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\Kreativ\Downloads\Game\Game.uproject
UATHelper: Packaging (Windows (64-bit)): Game.uproject requires a temporary target.cs to be generated (ApexDestruction plugin is enabled)
UATHelper: Packaging (Windows (64-bit)): While compiling C:\Users\Kreativ\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.27\Rules\UATRules209393821.dll:
UATHelper: Packaging (Windows (64-bit)): c:\Users\Kreativ\Downloads\game\Intermediate\Source\Game.Target.cs(3,20) : error CS1514: { erwartet.
UATHelper: Packaging (Windows (64-bit)): c:\Users\Kreativ\Downloads\Game\Intermediate\Source\Game.Target.cs(3,33) : error CS1519: Ungültiges Token ':' in Klasse, Struktur oder Schnittstellenmemberdeklaration.
UATHelper: Packaging (Windows (64-bit)): c:\Users\Kreativ\Downloads\Game\Intermediate\Source\Game.Target.cs(4,1) : error CS1519: Ungültiges Token '{' in Klasse, Struktur oder Schnittstellenmemberdeklaration.
UATHelper: Packaging (Windows (64-bit)): c:\Users\Kreativ\Downloads\Game\Intermediate\Source\Game.Target.cs(5,47) : error CS1002: ; erwartet.
UATHelper: Packaging (Windows (64-bit)): c:\Users\Kreativ\Downloads\Game\Intermediate\Source\Game.Target.cs(5,60) : error CS1519: Ungültiges Token ')' in Klasse, Struktur oder Schnittstellenmemberdeklaration.
UATHelper: Packaging (Windows (64-bit)): c:\Users\Kreativ\Downloads\Game\Intermediate\Source\Game.Target.cs(7,8) : error CS1519: Ungültiges Token '=' in Klasse, Struktur oder Schnittstellenmemberdeklaration.
UATHelper: Packaging (Windows (64-bit)): c:\Users\Kreativ\Downloads\Game\Intermediate\Source\Game.Target.cs(7,25) : error CS1519: Ungültiges Token ';' in Klasse, Struktur oder Schnittstellenmemberdeklaration.
UATHelper: Packaging (Windows (64-bit)): c:\Users\Kreativ\Downloads\Game\Intermediate\Source\Game.Target.cs(8,23) : error CS1519: Ungültiges Token '(' in Klasse, Struktur oder Schnittstellenmemberdeklaration.
UATHelper: Packaging (Windows (64-bit)): c:\Users\Kreativ\Downloads\Game\Intermediate\Source\Game.Target.cs(10,1) : error CS1022: Typ- oder Namespacedefinition oder Dateiende erwartet.
UATHelper: Packaging (Windows (64-bit)): ERROR: Unable to compile source files.
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Kreativ\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace)
PackagingResults: Error: Unable to compile source files.
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
Alles anzeigen
Was habe ich Getan?
- Projekt.Exe umbenannt
- Ordner umbenannt
- In DefaultEngine den namen geändert
Habe schon mal den Intermediate Ordner gelöscht... bringt auch nichts.
Habe alles zurück umbenannt.. geht auch nicht