UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED ********** UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.exe VRSteuerung Win64 Development -Project=C:\Projects\VR_Steuerung\VRSteuerung\VRSteuerung.uproject -Clean -NoHotReload C:\Projects\VR_Steuerung\VRSteuerung\VRSteuerung.uproject -NoUBTMakefiles -remoteini="C:\Projects\VR_Steuerung\VRSteuerung" -skipdeploy -nobuilduht -log="C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\UBT-VRSteuerung-Win64-Development.txt" UATHelper: Packaging (Windows): Log file: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\UBT-VRSteuerung-Win64-Development.txt UATHelper: Packaging (Windows): Cleaning VRSteuerung binaries... UATHelper: Packaging (Windows): Took 2,5578636s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.exe VRSteuerung Win64 Development -Project=C:\Projects\VR_Steuerung\VRSteuerung\VRSteuerung.uproject C:\Projects\VR_Steuerung\VRSteuerung\VRSteuerung.uproject -NoUBTMakefiles -remoteini="C:\Projects\VR_Steuerung\VRSteuerung" -skipdeploy -Manifest=C:\Projects\VR_Steuerung\VRSteuerung\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\UBT-VRSteuerung-Win64-Develop ment_2.txt" UATHelper: Packaging (Windows): Log file: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\UBT-VRSteuerung-Win64-Development_2.txt UATHelper: Packaging (Windows): Using 'git status' to determine working set for adaptive non-unity build (C:\Projects\VR_Steuerung). UATHelper: Packaging (Windows): Parsing headers for VRSteuerung UATHelper: Packaging (Windows): Running UnrealHeaderTool "C:\Projects\VR_Steuerung\VRSteuerung\VRSteuerung.uproject" "C:\Projects\VR_Steuerung\VRSteuerung\Intermediate\Build\Win64\VRSteuerung\Development\VRSteuerung.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\UHT-VRSteuerung-Win64-Development_2.txt" -installed UATHelper: Packaging (Windows): Reflection code generated for VRSteuerung in 0,8996668 seconds UATHelper: Packaging (Windows): Writing manifest to C:\Projects\VR_Steuerung\VRSteuerung\Intermediate\Build\Manifest.xml UATHelper: Packaging (Windows): Building VRSteuerung... UATHelper: Packaging (Windows): Using Visual Studio 2022 14.33.31629 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10). UATHelper: Packaging (Windows): [Adaptive Build] Excluded from VRSteuerung unity file: VRSteuerung.cpp UATHelper: Packaging (Windows): Determining max actions to execute in parallel (16 physical cores, 24 logical cores) UATHelper: Packaging (Windows): Executing up to 16 processes, one per physical core UATHelper: Packaging (Windows): Building 10 actions with 10 processes... UATHelper: Packaging (Windows): [1/10] Copy tbb12.dll UATHelper: Packaging (Windows): [2/10] Copy d3d12SDKLayers.dll UATHelper: Packaging (Windows): [3/10] Resource Default.rc2 UATHelper: Packaging (Windows): [4/10] Copy OpenImageDenoise.dll UATHelper: Packaging (Windows): [5/10] Copy tbb.dll UATHelper: Packaging (Windows): [6/10] Copy D3D12Core.dll UATHelper: Packaging (Windows): [7/10] Compile SharedPCH.Core.ShadowErrors.cpp UATHelper: Packaging (Windows): [8/10] Compile VRSteuerung.cpp UATHelper: Packaging (Windows): [9/10] Link VRSteuerung.exe UATHelper: Packaging (Windows): Bibliothek "C:\Projects\VR_Steuerung\VRSteuerung\Binaries\Win64\VRSteuerung.lib" und Objekt "C:\Projects\VR_Steuerung\VRSteuerung\Binaries\Win64\VRSteuerung.exp" werden erstellt. UATHelper: Packaging (Windows): [10/10] WriteMetadata VRSteuerung.target UATHelper: Packaging (Windows): Total time in Parallel executor: 10,46 seconds UATHelper: Packaging (Windows): Total execution time: 16,49 seconds UATHelper: Packaging (Windows): Took 16,5536433s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows): ********** BUILD COMMAND COMPLETED ********** UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows): Cleaning cooked data. UATHelper: Packaging (Windows): Running UnrealEditor Cook for project C:\Projects\VR_Steuerung\VRSteuerung\VRSteuerung.uproject UATHelper: Packaging (Windows): Commandlet log file is C:\Program Files\Epic Games\UE_5.0\Engine\Programs\AutomationTool\Saved\Cook-2022.09.14-08.08.00.txt UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\Win64\UnrealEditor-Cmd.exe C:\Projects\VR_Steuerung\VRSteuerung\VRSteuerung.uproject -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_5.0\Engine\Programs\AutomationTool\Saved\Cook-2022.09.14-08.08.00.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: VRSteuerung UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : platform="Windows" UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : config="Development" UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : commandline="" C:\Projects\VR_Steuerung\VRSteuerung\VRSteuerung.uproject -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_5.0\Engine\Programs\AutomationTool\Saved\Cook-2022.09.14-08.08.00.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output"" UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : os="Windows 11 (21H2) [10.0.22000.856] " UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900KF" UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : pgoenabled="0" UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : loginid="2a77a75849897d440a2c23a54e4bb29c" UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : llm="0" UATHelper: Packaging (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds UATHelper: Packaging (Windows): LogConfig: Display: Loading HoloLens ini files took 0.02 seconds UATHelper: Packaging (Windows): LogConfig: Display: Loading Mac ini files took 0.02 seconds UATHelper: Packaging (Windows): LogConfig: Display: Loading Android ini files took 0.02 seconds UATHelper: Packaging (Windows): LogConfig: Display: Loading IOS ini files took 0.02 seconds UATHelper: Packaging (Windows): LogConfig: Display: Loading Unix ini files took 0.03 seconds UATHelper: Packaging (Windows): LogConfig: Display: Loading TVOS ini files took 0.03 seconds UATHelper: Packaging (Windows): LogConfig: Display: Loading Windows ini files took 0.03 seconds UATHelper: Packaging (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds UATHelper: Packaging (Windows): LogConfig: Display: Loading Linux ini files took 0.03 seconds UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Oculus/OculusVR/Content/' mounted to '/OculusVR/' UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 64 GB [68501536768 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" UATHelper: Packaging (Windows): LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Projects/VR_Steuerung/VRSteuerung/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write. UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Projects/VR_Steuerung/VRSteuerung/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write. UATHelper: Packaging (Windows): LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=348.94MBs, RandomWriteSpeed=318.17MBs. Assigned SpeedClass 'Local' UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 21 workers. UATHelper: Packaging (Windows): LogEditorDomain: Display: EditorDomain is Disabled UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB UATHelper: Packaging (Windows): LogCook: Display: Mobile HDR setting 0 UATHelper: Packaging (Windows): LogCook: Display: Creating asset registry UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en UATHelper: Packaging (Windows): LogCook: Display: Unable to read previous cook inisettings for platform Windows invalidating cook UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.034 seconds for platforms Windows UATHelper: Packaging (Windows): LogCook: Display: Checking global shaders for platform Windows UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats === UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats === UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 0 UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ UATHelper: Packaging (Windows): LogShaderLibrary: Display: UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats: UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 303 (30300.00%) UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3687, Unique Shaders: 3677 (99.73%) UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 9.70mb, Unique Shaders Size: 9.70mb (99.96%) UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info: UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3 UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 365 UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: UATHelper: Packaging (Windows): LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 1, 1 UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Projects/VR_Steuerung/VRSteuerung/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt' UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 0 Packages Remain 1004 Total 1004 UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=226, VirtualMemory=792MiB UATHelper: Packaging (Windows): LogTexture: Display: Texture Encode Speed: Final (cook). UATHelper: Packaging (Windows): LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 134 Packages Remain 697 Total 831 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 180 Packages Remain 651 Total 831 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 196 Packages Remain 635 Total 831 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 212 Packages Remain 619 Total 831 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 228 Packages Remain 603 Total 831 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 244 Packages Remain 587 Total 831 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 260 Packages Remain 571 Total 831 UATHelper: Packaging (Windows): LogEnum: Warning: Enum name collision: 'ENiagara_UnsetDirectSet::NewEnumerator1' is in both '/Niagara/Enums/Ribbons/ENiagara_UnsetDirectSet.ENiagara_UnsetDirectSet' and '/Game/Migrated/ENiagara_UnsetDirectSet.ENiagara_UnsetDirectSet' UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_VRCursor in PCD3D_SM5, Default, SM5 (DDC key hash: 3F57D014A8A4FBCEAAF0DDF6C07755050C9356B4), compiling. PackagingResults: Warning: Enum name collision: 'ENiagara_UnsetDirectSet::NewEnumerator0' is in both '/Niagara/Enums/Ribbons/ENiagara_UnsetDirectSet.ENiagara_UnsetDirectSet' and '/Game/Migrated/ENiagara_UnsetDirectSet.ENiagara_UnsetDirectSet' PackagingResults: Warning: Enum name collision: 'ENiagara_UnsetDirectSet::NewEnumerator1' is in both '/Niagara/Enums/Ribbons/ENiagara_UnsetDirectSet.ENiagara_UnsetDirectSet' and '/Game/Migrated/ENiagara_UnsetDirectSet.ENiagara_UnsetDirectSet' UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Basic_Wall in PCD3D_SM5, Default, SM5 (DDC key hash: 3500C2B7ED10FEB51E4969BDBC70C5612F7306F0), compiling. UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Basic_Floor_Glow in PCD3D_SM5, Default, SM5 (DDC key hash: 0D0D2E2DEA09BF52CED697884F5D817BE20A307B), compiling. UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Basic_Floor in PCD3D_SM5, Default, SM5 (DDC key hash: CBE55A6121AB340D01680A0DDE4C5D18D1C4B172), compiling. UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 384 Packages Remain 466 Total 850 UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultRibbonMaterial_NoGradient in PCD3D_SM5, Default, SM5 (DDC key hash: 7A87A1CE2CCC15451D1B6E717D9B40472F63BE40), compiling. UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_XRController in PCD3D_SM5, Default, SM5 (DDC key hash: 4859CBCFEB571E60C1C39001AE3EB0BB4E482114), compiling. UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 509 Packages Remain 386 Total 895 UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_LightStage_Skybox_Master in PCD3D_SM5, Default, SM5 (DDC key hash: BA9D425280D1594F3A5EF0B0C0A6E1C654D316B8), compiling. UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MI_OculusTouch_v3 in PCD3D_SM5, Default, SM5 (DDC key hash: CBA76922FCB55958D014DE793E20FAE4B7002014), compiling. UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 700 Packages Remain 195 Total 895 UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_TeleportNoise in PCD3D_SM5, Default, SM5 (DDC key hash: E53AE647DA27C07E1044F39C7AAA085165B7D28E), compiling. UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_TeleportCylinder in PCD3D_SM5, Default, SM5 (DDC key hash: 5A5E6C57EE3F3B7092F57389CC515EB1A5E7F32D), compiling. UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] C:\Projects\VR_Steuerung\VRSteuerung\Content\VRTemplate\Blueprints\VRPawn.uasset: [Compiler] InputAction Event references unknown Action 'VR_FlugmodusLaufmodus' for InputAction VR_FlugmodusLaufmodus PackagingResults: Warning: [AssetLog] C:\Projects\VR_Steuerung\VRSteuerung\Content\VRTemplate\Blueprints\VRPawn.uasset: [Compiler] InputAction Event references unknown Action 'VR_FlugmodusLaufmodus' for InputAction VR_FlugmodusLaufmodus UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] C:\Projects\VR_Steuerung\VRSteuerung\Content\VRTemplate\Blueprints\VRCharacter.uasset: [Compiler] InputAction Event references unknown Action 'VR_FlugmodusLaufmodus' for InputAction VR_FlugmodusLaufmodus UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] C:\Projects\VR_Steuerung\VRSteuerung\Content\Migrated\VRPawn.uasset: [Compiler] InputAction Event references unknown Action 'VR_FlugmodusLaufmodus' for InputAction VR_FlugmodusLaufmodus PackagingResults: Warning: [AssetLog] C:\Projects\VR_Steuerung\VRSteuerung\Content\VRTemplate\Blueprints\VRCharacter.uasset: [Compiler] InputAction Event references unknown Action 'VR_FlugmodusLaufmodus' for InputAction VR_FlugmodusLaufmodus PackagingResults: Warning: [AssetLog] C:\Projects\VR_Steuerung\VRSteuerung\Content\Migrated\VRPawn.uasset: [Compiler] InputAction Event references unknown Action 'VR_FlugmodusLaufmodus' for InputAction VR_FlugmodusLaufmodus UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 794 Packages Remain 118 Total 912 UATHelper: Packaging (Windows): LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/VRTemplate/Blueprints/BP_Texturentest.BP_Texturentest_C:Texturen Save'. Unknown structure. UATHelper: Packaging (Windows): LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/VRTemplate/Blueprints/BP_Texturentest.BP_Texturentest_C:Fkt_Texturenaustauschen:K2Node_MakeStruct_S_TexturenSave'. Unknown structure. UATHelper: Packaging (Windows): LogClass: Warning: Property Texturen Save of Texturen Save has a struct type mismatch (tag STRUCT_REINST_S_TexturenSave_1 != prop FallbackStruct) in package: /Game/VRTemplate/Blueprints/BP_Texturentest. If that struct got renamed, add an entry to ActiveStructRedirects. UATHelper: Packaging (Windows): LogClass: Warning: Property Texturen Save of Texturen Save has a struct type mismatch (tag FallbackStruct != prop S_TexturenSave) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects. PackagingResults: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/VRTemplate/Blueprints/BP_Texturentest.BP_Texturentest_C:Texturen Save'. Unknown structure. PackagingResults: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/VRTemplate/Blueprints/BP_Texturentest.BP_Texturentest_C:Fkt_Texturenaustauschen:K2Node_MakeStruct_S_TexturenSave'. Unknown structure. UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 894 Packages Remain 18 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 902 Packages Remain 10 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 902 Packages Remain 10 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=915, VirtualMemory=1180MiB UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 903 Packages Remain 9 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 903 Packages Remain 9 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 903 Packages Remain 9 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 903 Packages Remain 9 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 903 Packages Remain 9 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 905 Packages Remain 7 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=915, VirtualMemory=1178MiB UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 906 Packages Remain 6 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 906 Packages Remain 6 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 912 Packages Remain 0 Total 912 UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=915, VirtualMemory=1178MiB UATHelper: Packaging (Windows): LogCook: Display: Finishing up... UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v12. UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated development asset registry C:/Projects/VR_Steuerung/VRSteuerung/Saved/Cooked/Windows/VRSteuerung/Metadata/DevelopmentAssetRegistry.bin num assets 961, size is 576.08kb UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 952, size is 322.31kb UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.0 seconds. UATHelper: Packaging (Windows): LogShaderLibrary: Display: UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'VRSteuerung' (PCD3D_SM5) Stats: UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 170, Unique Shadermaps: 146 (85.88%) UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3240, Unique Shaders: 2640 (81.48%) UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 13.59mb, Unique Shaders Size: 11.97mb (88.06%) UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info: UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2 UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 17 UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 672 UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: UATHelper: Packaging (Windows): LogShaderLibrary: Display: 67, 53, 53, 36, 17, 17, 13, 13, 11, 11 UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Projects/VR_Steuerung/VRSteuerung/Saved/Shaders/PCD3D_SM5/ShaderDebug-VRSteuerung-PCD3D_SM5/Dump.txt' UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= UATHelper: Packaging (Windows): LogCook: Display: Finalize package store(s)... UATHelper: Packaging (Windows): LogCook: Display: Done finalizing package store(s) UATHelper: Packaging (Windows): LogCook: Display: Cook by the book total time in tick 10.148266s total time 70.204895 UATHelper: Packaging (Windows): LogCook: Display: Peak Used virtual 1180 MiB Peak Used physical 1227 MiB UATHelper: Packaging (Windows): LogCook: Display: Packages Cooked: 912, Packages Iteratively Skipped: 0, Total Packages: 912 UATHelper: Packaging (Windows): LogCook: Display: Hierarchy Timer Information: UATHelper: Packaging (Windows): LogCook: Display: Root: 0.000s (0) UATHelper: Packaging (Windows): LogCook: Display: CleanSandbox: 0.034s (1) UATHelper: Packaging (Windows): LogCook: Display: CollectFilesToCook: 0.150s (1) UATHelper: Packaging (Windows): LogCook: Display: CookModificationDelegate: 0.000s (1) UATHelper: Packaging (Windows): LogCook: Display: PostLoadPackageFixup: 0.002s (1) UATHelper: Packaging (Windows): LogCook: Display: GenerateLongPackageName: 0.002s (1) UATHelper: Packaging (Windows): LogCook: Display: TickCookOnTheSide: 9.963s (3082105) UATHelper: Packaging (Windows): LogCook: Display: PostLoadPackageFixup: 0.280s (3083334) UATHelper: Packaging (Windows): LogCook: Display: LoadPackageForCooking: 4.466s (912) UATHelper: Packaging (Windows): LogCook: Display: SavingPackages: 4.507s (139) UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 0.291s (248) UATHelper: Packaging (Windows): LogCook: Display: PrecachePlatformDataForNextPackage: 2.752s (904) UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 2.751s (668) UATHelper: Packaging (Windows): LogCook: Display: SaveCookedPackage: 1.344s (912) UATHelper: Packaging (Windows): LogCook: Display: GEditorSavePackage: 1.276s (912) UATHelper: Packaging (Windows): LogCook: Display: VerifyCanCookPackage: 0.007s (903) UATHelper: Packaging (Windows): LogCook: Display: TargetDomainDependencies: 0.001s (912) UATHelper: Packaging (Windows): LogCook: Display: ClearAllCachedCookedPlatformData: 0.012s (912) UATHelper: Packaging (Windows): LogCook: Display: SavingCurrentIniSettings: 0.010s (1) UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) UATHelper: Packaging (Windows): LogCook: Display: SavingAssetRegistry: 0.101s (1) UATHelper: Packaging (Windows): LogCook: Display: BuildChunkManifest: 0.021s (1) UATHelper: Packaging (Windows): LogCook: Display: SaveManifests: 0.000s (1) UATHelper: Packaging (Windows): LogCook: Display: SaveRealAssetRegistry: 0.025s (1) UATHelper: Packaging (Windows): LogCook: Display: WriteCookerOpenOrder: 0.025s (1) UATHelper: Packaging (Windows): LogCook: Display: FinalizePackageStore: 0.008s (1) UATHelper: Packaging (Windows): LogCook: Display: Done! UATHelper: Packaging (Windows): LogSavePackage: Display: Took 0.001111s to verify the EDL loading graph. UATHelper: Packaging (Windows): LogCookCommandlet: Display: Misc Cook Stats UATHelper: Packaging (Windows): LogCookCommandlet: Display: =============== UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraShader.Misc UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShaderCompiler UATHelper: Packaging (Windows): LogCookCommandlet: Display: BlockingTimeSec=0.000057 UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncCompileTimeSec=1036.205909 UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.179117 UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=231 UATHelper: Packaging (Windows): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=13.566861 UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader.Misc UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: MeshMaterial.Misc UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=231 UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader.Misc UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialInstance UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.001162 UATHelper: Packaging (Windows): LogCookCommandlet: Display: Material UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.007807 UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Load UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumInlineLoads=141 UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPreloadedDependencies=56 UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesLoaded=709 UATHelper: Packaging (Windows): LogCookCommandlet: Display: LoadPackageTimeSec=4.772355 UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Save UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesIterativelySkipped=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesSaved=912 UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavePackageTimeSec=1.118074 UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: ResetLoadersTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeExportsTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.147891 UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: MBWritten=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: CookOnTheFlyServer UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakRequestQueueSize=831 UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakLoadQueueSize=651 UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakSaveQueueSize=64 UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DiffTotal UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferentPackages=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: UnversionedProperties UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedStructs=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedMB=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: EquivalentTaggedMB=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: CompressionRatio=-nan(ind) UATHelper: Packaging (Windows): LogCookCommandlet: Display: BitfieldWasteKB=0 UATHelper: Packaging (Windows): LogCookCommandlet: Display: UATHelper: Packaging (Windows): LogCookCommandlet: Display: Cook Profile UATHelper: Packaging (Windows): LogCookCommandlet: Display: ============ UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0.CookWallTimeSec=73.564099 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=3.354004 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=70.208485 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.507121 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000013 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=10.552957 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=4.466680 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=1.344564 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPrepareSaveTimeSec=3.041914 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPrepareSaveTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=12.611872 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=13.798893 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.796394 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.144226 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=25.395692 UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 8.TargetPlatforms=Windows UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 9.CookProject=VRSteuerung UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 10.CookCultures= UATHelper: Packaging (Windows): LogCookCommandlet: Display: UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Summary Stats UATHelper: Packaging (Windows): LogCookCommandlet: Display: ================= UATHelper: Packaging (Windows): LogCookCommandlet: Display: BackEnd =InstalledDerivedDataBackendGraph UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasLocalCache = true UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasSharedCache = false UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasCloudCache = false UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasZenCache = false UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHits = 2922 UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGets = 2932 UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHitPct = 0.996589 UATHelper: Packaging (Windows): LogCookCommandlet: Display: LocalGetHitPct = 0.288199 UATHelper: Packaging (Windows): LogCookCommandlet: Display: SharedGetHitPct = 0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: CloudGetHitPct = 0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: OtherGetHitPct = 0.708390 UATHelper: Packaging (Windows): LogCookCommandlet: Display: GetMissPct = 0.003411 UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHits = 10 UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPuts = 10 UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHitPct = 1.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: PutMissPct = 0.000000 UATHelper: Packaging (Windows): LogCookCommandlet: Display: UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Resource Stats UATHelper: Packaging (Windows): LogCookCommandlet: Display: ======================================================================================================= UATHelper: Packaging (Windows): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Streaming) 2.81 0.00 0 485.20 UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader 2.23 2.23 10 19.31 UATHelper: Packaging (Windows): LogCookCommandlet: Display: DistanceField 1.12 0.00 0 9.32 UATHelper: Packaging (Windows): LogCookCommandlet: Display: CardRepresentation 0.55 0.00 0 0.07 UATHelper: Packaging (Windows): LogCookCommandlet: Display: StaticMesh 0.47 0.00 0 21.13 UATHelper: Packaging (Windows): LogCookCommandlet: Display: PhysX (BodySetup) 0.27 0.13 0 36.26 UATHelper: Packaging (Windows): LogCookCommandlet: Display: Audio (Streaming) 0.27 0.00 0 3.90 UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader 0.25 0.25 0 11.78 UATHelper: Packaging (Windows): LogCookCommandlet: Display: SoundWave 0.13 0.13 0 3.90 UATHelper: Packaging (Windows): LogCookCommandlet: Display: StaticMeshConvert 0.09 0.00 0 4.71 UATHelper: Packaging (Windows): LogCookCommandlet: Display: NavCollision 0.05 0.00 0 0.23 UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraScript 0.04 0.04 0 0.00 UATHelper: Packaging (Windows): LogCookCommandlet: Display: SkeletalMesh 0.01 0.00 0 2.64 UATHelper: Packaging (Windows): LogCookCommandlet: Display: Audio (Inline) 0.01 0.01 0 0.02 UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Inline) 0.01 0.01 0 81.31 UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (557 referencing packages with a total of 4972 unique accesses) UATHelper: Packaging (Windows): LogInit: Display: UATHelper: Packaging (Windows): LogInit: Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows): LogInit: Display: ----------------------------------- UATHelper: Packaging (Windows): LogInit: Display: LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/VRTemplate/Blueprints/BP_Texturentest.BP_Texturentest_C:Texturen Save'. Unknown structure. UATHelper: Packaging (Windows): LogInit: Display: LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/VRTemplate/Blueprints/BP_Texturentest.BP_Texturentest_C:Fkt_Texturenaustauschen:K2Node_MakeStruct_S_TexturenSave'. Unknown structure. UATHelper: Packaging (Windows): LogInit: Display: NOTE: Only first 50 warnings displayed. UATHelper: Packaging (Windows): LogInit: Display: UATHelper: Packaging (Windows): LogInit: Display: Failure - 2 error(s), 314 warning(s) UATHelper: Packaging (Windows): LogInit: Display: UATHelper: Packaging (Windows): Execution of commandlet took: 70.26 seconds UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats === UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 231, among them cache hits 0 (0.00%) UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 231 distinct input hashes that result in 123 distinct outputs (53.25%) UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.02% UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats === UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 231 UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 231, completed 231 (100.00%) UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.00 s UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 17.48 s, longest 45.38 s UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 18.36 s, max 42.48 s UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 35.84 s, max 54.38 UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 54.49 s UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 73 batches (only local compilation was used), average 3.16 jobs/batch UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 4.24 jobs/sec UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 18.64 (times faster than compiling all shaders on one thread). Compare with number of workers: 20 UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time: UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 5 times, average 10.42 sec, max 11.16 sec, min 9.88 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 5 times, average 10.42 sec, max 11.31 sec, min 10.02 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 5 times, average 10.22 sec, max 11.09 sec, min 9.61 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQSkylight (compiled 5 times, average 10.19 sec, max 10.68 sec, min 9.98 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 7 times, average 9.93 sec, max 11.34 sec, min 6.22 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time: UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.09% of total time (compiled 23 times, average 3.57 sec, max 10.62 sec, min 0.71 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 8.03% of total time (compiled 21 times, average 3.88 sec, max 10.87 sec, min 0.95 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 6.85% of total time (compiled 7 times, average 9.93 sec, max 11.34 sec, min 6.22 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 6.67% of total time (compiled 7 times, average 9.67 sec, max 11.26 sec, min 7.10 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 6.60% of total time (compiled 7 times, average 9.58 sec, max 10.27 sec, min 6.17 sec) UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ UATHelper: Packaging (Windows): Took 75,7418428s to run UnrealEditor-Cmd.exe, ExitCode=1 UATHelper: Packaging (Windows): ERROR: Cook failed. UATHelper: Packaging (Windows): (see C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\Log.txt for full exception trace) UATHelper: Packaging (Windows): AutomationTool executed for 0h 1m 36s UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows): Updating environment variables set by a Turnkey sub-process UATHelper: Packaging (Windows): Das System kann den angegebenen Pfad nicht finden. UATHelper: Packaging (Windows): Das System kann den angegebenen Pfad nicht finden. LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:01:49.220 and deleted 0 file(s) with total size 0 MiB.